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Concepts

Tempo is a set of Unreal plugins with a gRPC front door. Four ideas explain most of how it behaves; the plugin guides assume you know them.

  • Architecture


    Plugins, modules, and the single gRPC server they all register with.

  • Time


    Two time modes, fixed-point simulation time, and what determinism buys you.

  • Units and coordinates


    Meters, radians, right-handed — and the one API that deliberately isn't.

  • Naming


    How actors, components, classes and properties are addressed over the wire.